Wednesday, 26 January 2011

Metal Extension Pack wip6

Not long to go now....the special offer ends on Monday 31st 2011.

Just a recap, if you buy the metal pack now...before the end of this month, you'll save $15 and you'll get the extension pack for free. Not only'll get $15 off the leather/fabric pack as well....great deal if you ask me...hehe.

Monday, 24 January 2011

Leather-Fabric Node Library Preview 4

Some more renders for the leather pack :)

I'll have to do more variations on the top two surfaces...they do have potential.

Tuesday, 18 January 2011

Metal Extension Pack wip5

I just realized yesterday, that the extension pack will be those who buy before the end of January 2011. I must say...they are looking mighty fine to me.

Note to self...check and recheck what you write in the readme files from now on...hehe.

Time is ticking...tick...tock :)

Monday, 17 January 2011

Leather-Fabric Node Library Preview 3

I'm up to about 54 surfaces so far in the leather pack, that's not including the old stuff. I'm thinking of splitting them into two packs.

Anyway, expect to see more soon...hehe

Sunday, 16 January 2011

Metal Node Library Pack-map

I received an email asking an interesting question. Why didn't the list of surfaces in the surface editor, match the order of the spheres...something I totally overlooked. they are, surface names mapped to the spheres for easy reference :)

Thursday, 13 January 2011

Metal Extension Pack wip4

Believe it or not, these surfaces are also using the Worn Edge example by Simon. I just experimented a lot....connecting that output into this input and came up with these. There's even a hint of burnt metal in number 21 & 22....coolness :)

Worn Edges-Yes We Can

As soon as I posted the feature request on Newtek's forum for a worn edges node or update...things have turnout great.

It seems you can indeed create the worn edges look within LW. Simon, came up with a cool solution and posted his example and people are running with it...Check it out and join in the fun :)

These are my first attempts at integrating his node tree into my metal surfaces...basic stuff, but very promising!